1. Core Characters and Police System
Introduces Jason and Lucia, their dual-character gameplay, and the major changes to chases and police behavior. It explains the new heat system, wanted stars, and how escaping the cops now requires more planning.
In GTA 6, if you get six red stars, the cops search the entire map, and it's almost impossible to escape.Jason and Lucia have a relationship skill, and how you treat one another can change how the story unfolds.And stealing cars is way harder now because the high-end ones have a tracker that can lead the cops straight to you.This is everything that you need to know before you play GTA 6 for the very first time.So, when you finally load in, you'll know exactly what to do.The cops, the robberies, the money, the cars, the combat, and a bunch of little stuff that nobody's talking about.So, drop a like and let's get right into it.Now you're playing as two people this time.Lucia Kaminos, who is fresh out of prison looking for a better life, and Jason Duval, who is an ex-military guide doing jobs for smugglers in the Keys.
One job goes wrong and both of them end up pulled into something way bigger that spreads across the entire state.IGN says that Lucy is ankle monitor is a big part of how these two end up together.Outside of the missions, you can jump between them whenever the story allows it.And whoever you're not playing as isn't just frozen somewhere.They've got their own schedule and they're going about their own day.You can switch over to them, call them to come join you or set up a meetup.Jason and Lucia can hand each other guns.They can hold doors open for each other, and they can even share a bed with little animations for moving the covers.And that's truly how far Rockstar took this.And just know, some missions lock you into one character, and some will switch you on their own.And here's the part that's going to change chases forever.
If Jason and Lucia are in the same car, you can trade seats right in the middle of a getaway.Your partner starts driving, you slide over to the passenger seat, and you start firing back at whoever's chasing you, going for their tires and the engine.And it's not just the cars.In the demo that Rob played for Edge magazine, they're on a stolen motorcycle, and you can switch to whoever's on the back, and the other one keeps driving on their own.Previews even say you can tell your partner to hurry up while you're shooting.That's going to be very useful when you're trying to get away from the cops.Now, the cops, if you play GTA 6 the same way you play GTA 5, that's what's going to get you.Losing the cops and actually being in the clear are two completely different things now.
First, they need a reason to come.A witness has to see it or an alarm has to go off.No witness and no alarm means no stars.And the cops only work with what the witnesses actually saw.So, if nobody saw your face, they don't have your face.Once the cops are on you, the heat system keeps a running list of what they know.What you look like, what clothes you had on, what car you drove off in, what you were holding, whether a camera got you, and who you were with.Each one shows up as a little icon by your stars and you knock them out one at a time.And this is where it gets really good because every single one of them has its own fix.Your clothes, what you're wearing, because a hat and a pair of glasses won't do it.
IGN says that you need a completely different outfit, which is why you're going to want to keep a spare one sitting in your trunk.Your face.Change your hairstyle and the description they've got is useless.Or even better, put on a mask before a job and take it off after, and they might never get a real description of you, even if a camera got you.For your car, you either need to ditch it and get another one or go to a pay and spray and get a new paint job.Get rid of your weapon and it stops being a part of the description.And don't worry about that at all because guns that you own go right back into storage.And if the cops are looking for two people, you and Lucia need to split up.You can even tell your partner to run while you pull the cops towards you.
And once they both get away, they'll text you and let you know they made it.Now, let's talk about your wanted level stars because they actually mean something in GTA 6.Hollow stars means a crime got reported, but the cops don't know who they're looking for.So, that's your chance to walk away quietly before anybody recognizes you.Solid white stars means they've spotted you and they've got a direct line of sight and they're actually chasing you.And the red stars means you're out of their sight, but you're still in the heat area and they're searching off your description.And that heat area shows up right on your map.The cops keep working that spot even after you're gone.And it takes a while to cool down.So, if you get away, then you cruise right back through there in the same car and the same outfit.
You're just asking for the cops to come get you.And the stars in GTA 6 go all the way to six.IGN says that one star should be pretty easy to get out of, but Rob said at three stars, you're not shaking them without something really fast.And at six stars, they're searching the entire map.Vice City makes it even harder because the streets are so tight and so packed.So sometimes the best way to get rid of the cops is going to be on foot.Rockstar reworked the running, climbing, and jumping so you can use alleys and side streets to lose the cops.Your mini map will not show you the police anymore either.You're going to have to find them by using the new focus feature, which I'll get into in a little bit.They've got helicopter search lights at night, spike strips you can barely see, and dogs that will literally take you down.
But you can fight back a little, too.In Edge's preview, they said they saw Jason pull a shotgun out of the trunk of a cop's car.Rockstar also told Edge the cops aren't searching for a bus unless they saw you get on it.So, public transport is now a getaway plan.And yes, Busted is back.If Jason or Lucia gets arrested, you get that screen no matter what.So, picture this.Lucia robs a liquor store in a bright red jacket and a camera gets her.You get away from the cops, but that area is still on alert for a woman in a red jacket in that exact car.So, just change the jacket, ditch the car, leave the area, and now you're actually clean.So, now there's a lot more thinking than just hiding behind a building until the stars go away.
2. Robberies, Money, and Story Progression
Covers store robberies, stealth versus loud approaches, loot handling, fences, and how money now gates story progress. It also explains the looser mission structure, home base system, and how player choices affect the campaign.
And that's exactly why you're going to want to plan before you rob anything because robbing stores is a massive part of GTA 6.Rob Nelson said, "The list goes from a tiny corner store to a jewelry store or even to a bank.And none of them needs a mission marker.If you feel like doing it, you just go do it.You can go alone or you could bring your partner.And if you go together, that actually counts towards their relationship.And there's two very different ways you can do this.Say you want to hit a corner store, the loud wave.You can kick the door in, the alarm goes off, and now you're on the clock.And then you have the quiet way.Rockstar told Famitsu you can come in through the back, use a lockpick called a snap gun instead of kicking the door.
Take out the cameras, shut off the security, and clean out the register without anybody even knowing.So, which one are you going to try first?The quiet way or the loud way?Now, once you're inside, there's a register for quick cash and sometimes a safe out back that's worth way more, but it takes a lot more time.You can either hunt down the combination or you can blow open the safe and damage some of what's inside.And that really is an example of GTA 6.It's speed against greed.The longer you hang around, the better the chance the cops show up.And if they do, Rob said they might surround the place and just wait you out.And the people in the stores don't just freeze.People who play GTA 6 early say that some customers will actually try to grab your gun.In the demo for Edge, a shopper tried to step up and play hero during a gas station robbery.
Workers can pull their own guns, too, so you've got to watch everybody.And the security cameras are always rolling, so you're going to want to delete the footage before you leave.And then you have to escape with the stolen goods.There's previews that say that bags have a limit, and every vehicle fits a different amount.So, a street bike can cut through traffic, but it won't haul a big score.That's why Edge recommends leaving your own car around the corner, because whatever car you grab off the street could be tracked.It could have a driver with a gun or it could be running on fumes.And Rockstar told Famitsu that after the job is done, you can send your partner off to deliver the loot or you could have one of them drive while the other one is on their phone.And it scales way up from there.
The jewelry stores and small banks have tougher security.They need more prep and the police response gets a lot harder.Past that, there's going to be gang strongholds.Rob told Famitsu, "You can see how much cash and product they're sitting on before you go in, so you know if it's even worth the risk."Now, let's talk about the money because this is a big one.The story basically has a payw wall.Rob Nelson told Famitsu that at certain points you need a set amount of cash to keep going and the missions alone won't hand all of it to you.So you can do a job for your fence, you can rob a store, or you can just rob innocent NPCs, but you're going to have to go out and earn it.I really love that because it means that all the open world stuff isn't just something to do on the side anymore.
And now there's three kinds of money.Whatever's in your bank cannot be touched.Whatever's in your pocket can disappear if a job goes bad.And stolen goods are not worth anything until you sell them.Rockstar told Famitsu that getting wasted or busted can cost you.And if you get killed by the cops or random NPCs, you can lose all the cash that you've got on you, and you cannot deposit money from your phone anymore.You got to go to a physical ATM.So, my advice, deposit everything before a big job because showing up with a pocket full of cash is just asking to lose it.The stolen goods are where it gets very interesting.Rockstar says just holding on to them draws heat, and some garages have a spot to stash them.Then, you need a fence.Each fence buys different stuff, so your jewelry, your stolen cars, and whatever you took from a gang aren't going to the same guy, and they buy at a discount, so you're never getting a full price.
But if you keep working with them, they'll start feeding you leads.In the demo that IGN saw, Jason notices a police impound lot by himself, just naturally driving around.Then a fence hands over the access code, and now you're stealing cars right out of a police parking lot.And since I brought up the story, it isn't one mission after another anymore.Rob Nelson compared your home to the camps in Red Dead Redemption 2.Other characters can come over and hang out.People had their own schedules, and people who played it early say you moved to new places as the chapters go on instead of just buying a bunch of safe houses.Your story starts down in the Leonit Keys at Jason's place.The missions in GTA 6 are a lot looser now.In the very first one, Rob said there are multiple routes out of the tower block you're stuck in.
And later on in that mission, if you ignore the best escape route, you don't get a mission failed screen.It just turns into a regular police chase.Rob Nelson said, "Little choices pile up into bigger ones.Some big choices change things right away and the whole thing is built for a second playthrough.And get comfortable because Rob Nelson told New York Times that his own playthrough took around 80 hours with additional side content.Now, that's not an official campaign link, so don't take it as one, but I'm telling you, this game is bigger than you think.
3. Cars, Combat, and Criminal Life
Explains the criminal profile system, car theft mechanics, vehicle tracking, garages, and transport options. It also details combat changes, aiming, focus mode, weapon handling, and how NPCs react to threats.
Now, GTA 6 is grading you on everything you do, and I literally mean everything.IGN says that even the small stuff, like throwing your trash away properly, can affect your criminal profile.Your profile runs from professional on one end to psycho on the other.Previews say the different levels are professional, aggressive, violent, and then psycho.Now, stealing cars is a whole process now, too.And Edge called it a central part of the criminal economy.Different types of cars have different types of security systems.On the older cars, a slim gym gets you in.You can smash the window on the nicer ones, but Rob said that you're not starting the car without a key cloner, and some of the high-end cars aren't even available early on in the story because you don't havesome of the tools yet.Carjacking still works, but it's not a guarantee anymore.
You tell the driver to get out and they might do it.They might refuse and they might pull a weapon on you.And even after you're long gone, the owner can still call the cops.Your phone has a new app called Wink, which is going to be huge for stealing cars.You scan a parked car, it's going to tell you if it has a tracker, whether it has an alarm, whether it's locked, what it's going to cost to register, and the value of that car.So, you know exactly what you're getting into before you touch it.And fences put the cars they want on that app, too.So, you steal it, you get it to the fence, and the signal blocker there kills the tracker.The less damage the car has when you show up, the bigger the payout.Now, those trackers are no joke.
Expensive cars can keep telling the cops exactly where you are the whole way.And Rob Nelson said that some of them will call the police if you drive too slow.So, you got to keep your foot down on the gas or just bail out on the car.If you stick with your fence, they can eventually strip trackers for you.So, working for them really pays off.Pays also checks what a stolen car is worth, fixes it up, and repaints it.But Rockstar told Famitsu each one has a cool down after you sell a car.So if you want to sell another one right away, you've got to look for a different location.Also, if you steal a car and you don't register it, it shows up gray on your radar and it's not yours.And after a while, it just goes away.And there's a thing called safe zones.
Now Rockstar's example is the nightclub ran by Draco.Cars parked outside there cannot be stolen.So don't even waste your time.Now once you find your own car that you want to keep, you can register it.Rockstar told Famitsu you can start with three spots.If they're full, you got to sell something before you can register another one.And you can buy more garages around Leonida.They compared it to the horses in Red Dead Redemption 2, which actually makes a lot of sense.And your personal car matters way more now because the trunk holds your whole weapon loadout and your spare clothes.Any car can hold your long guns for a little while, but only your personal ones keep everything for good.And if your personal car is across town, there's a new app called Scooter Bros.You pay a small fee, a guy brings your car within seconds, and then he rides off on a scooter.
Edge said that it's not quite as instant as whistling for your horse in Red Dead Redemption 2, but I'm not going to lie, that's fire.Every car has gas and engine health to worry about now, but filling up is really quick, so don't stress about it too much.Rob Nelson said the handling for driving has some GTA 4 weight to it, but only the best way possible.The roads are way tighter than GTA 5, so traffic jams are a real thing.Mod shops are more detailed than ever.You've got performance parts, interiors, rims, and the really fancy paint jobs.And people who played it earlier are saying there's nitrous, too.And if at any point you just don't want to drive, all the buses and trains actually work.Phil Hooker from Rockstar made it all the way to a place called Watson Bay on the public transport alone.
There's also a ride share app called RideMe where you can keep talking to whoever's in the car with you while you ride.And this next part is the most underrated thing in the game because the people in Leonida are a lot sharper than you think.Rockstar told New York Times that over 600,000 animations went into them and they built an entire LA based team just for that.Ed says that people on the street were art directed one by one instead of a whole bunch of copy and paste.Everyone's got their own temper.They remember what they saw and they remember how you treated them.And every neighborhood has its own kind of people.You're going to see people with different body shapes and heights.And the animations actually adjust to their size.You can walk up to basically anyone and start something.IGN says you have options like greeting and taunting.
And if someone's already heated, you can diffuse it or you could provoke them even more.You can stand close and listen in on what people are saying.And those conversations can even turn into something to do.But if you hang around a group of people for too long, they'll probably start noticing.And if you follow someone around, they're going to get suspicious.Stare at someone the wrong way, they might get a dog sent after you.A lot of regular people carry.And in the demo Rob played for Edge, a guy he had just robbed came after him the second he turned his back.So don't get comfortable.And your guns change everything.A long gun on your back usually won't turn any heads, but if you have it in your hand, people are going to start moving away.The cops will warn you, and if you bring it up with both hands, it starts to escalate.
But you've got some wiggle room before you pick up a star.You can always put the weapon away.And the weird stuff is my favorite part.IGN says you can run into a lawyer in a dumpster who will give you legal advice in exchange for pills.That's a real thing in GTA 6.Rockstar's Aaron Garbett told Edge about a house a dog had just trashed with poop in the corner, and the smell makes your character react.That reaction started as one piece of content, and now it works anywhere in the game.Even the seagulls will fly off if you walk too close to their food.And Jason and Lucia will point out jobs and activities if you're driving around.Now, guns in combat, and this one's going to feel really different.You can hide two pistols on you, and you can carry two big guns, but only one fits on your back, so the second one stays in your hand.
Everything else you own is in your trunk or at a locker at ammunition.Some stores even stock their own exclusive weapons, and you can customize them way more with grips, engravings, and scopes.And if you throw a gun away, it's not gone.You can just pick it up back from storage.Aiming is one of the biggest changes in GTA 6.Rob told TGGGG that free aim is default now, so lock on isn't going to do the work for you, but you can tune how sticky it is in the option, so don't panic too much.Guns also kick way harder.In one demo, Rob kept firing short bursts from his assault rifle during a police shootout, so that's probably one you're going to want to get used to.And then there's the new focus feature.It slows things down and it shows you the weak spots.
The red ones are lethal, and the yellow ones drop someone without killing them.It also highlights loot and points of interest.And even when you're running from the cops, your hit markers follow the same colors.White means you hit them, yellow means they're down, and red means it's a kill.And that matters a lot for your criminal profile since now you can tell when someone's already done.And you've got a lot more options than just killing everybody.IGN says that you can shoot someone in the arm or the leg to put them down or shoot the gun right out of their hand.Rockstar told Famitsu you can lay down suppressive fire, shooting close enough to scare people so you can get away.Rob said you can hold block or time a parry in a fist fight.In preview say Lucia fights with kickboxing and MMA while Jason's more of a rough street fighter.
So switching between the two is going to feel totally different.
4. World, Relationship, and Final Details
Covers movement controls, Jason and Lucia's relationship system, and the huge open world of Leonida. It finishes with weather, wildlife, character customization, activities, phone features, radio stations, and launch storage requirements.
Now the controls.You can crouch and keep moving.Swap shoulders while you aim and use cover.Quick swapping is officially back.You can even pick your default pace in the options.So normal walk, faster walk, or even a jog.And if you hate those slow-mo camera effects on big moments, you can actually turn those off, too.El Rubia says that you control your dives into the water.So how fast you go and whether you flip.And remember when Jason did that back flip in the extended look?Yes, that was somebody controlling it.And based on what previews are saying, it looks like we're not getting a full first-p person option on day one.The other thing is you control how close Jason and Lucia are.There's a relationship scale with four levels.And the way you feel it is spending time together.So going for walks on the beach, going to the zoo, going kaying, getting your hair done, or literally robbing a store together.
All of that counts.Even driving around together counts with one of them behind the wheel and the other one scrolling on their phone.and they text each other throughout the day, like one of them heading to bed and telling the other one to lock the door.But if you ignore enough of those text messages, that's going to hurt.But Rob Nelson said the romance part is totally optional.It doesn't give you a gameplay advantage in either wave, you're still partners in crime.You can't leave your partner and you can't walk away from the whole thing.But the closer Jason and Lucia gets, you can unlock things like holding hands and kissing.And if you let it fall apart, you can lose features like that.But Rockstar told Famitsu that you can fix it.And IGN says that how strong the relationship is can change how parts of the story unfold.
Edge even asked Rob if Jason and Lucia can get married, and he wouldn't say yes or no, so we're going to have to wait and see.Now, let's talk about the map.GTA 6 is set in Leonida, which is Rockstar's version of Florida, and it's about double the size of GTA 5's.Rockstar told Edge the map is nearly GTA 4, GTA 5, and Red Dead 2's all put together.And Rob said, "By city alone is around double Los Santos.And apparently, you're not going to see it all right away."Rockstar told Famits the map hides everywhere you haven't explored yet.Your pause menu map looks like a satellite image now, too.And you can hold a button to set where you're going without even opening it.There are six regions.Vice City's got the beaches and the nightife.The Leonati Keys is where Rockstar says the dress code is casual and the bars are loaded.
The Grass Rivers is a swamp with far deadlier predators out in the mangroves.Port Gail Horn is a rundown beach town full of cheap motel.Ambrosia is out in the Sugar Country with a refinery and a local biker gang.And up north, Mount Kaliga National Park, where Rockstar says that hillbilly mystics and paranoid radicals live and way more of it is actually open.Aaron Garbett told Edge, "There's way more interiors than ever before, and they're full of personal stuff, like family photos, so it feels like real people live there."El Rubia said that one hotel takes you from the bottom all the way to the top with no loading screen at all.And a lot of what there is to do isn't marked anywhere.So, if you just follow the icons, you're going to miss a lot in GTA 6.The world itself changes way more throughout the day.
Rockstar tried GTA V's day and night timing and it felt way too fast.So, they stretched the day and night cycle way longer.You get more time out of a sunset and the nights last way longer.The weather is way more detailed.Rockstar told Edge the clouds are actually simulated moving with the wind, the humidity, and the time of the day.So, you can be in the sun while the other side of the city is getting soaked.You can see a storm building from miles away with lightning and rain, and you can drive right into it.Roads get wet, buildings keep dripping afterwards, and different stuff dries at different speeds.Sheltered water stays calm, so a boat's going to handle differently out in the open.Fly into a bad storm and your plane or helicopter can actually take damage.People on the street run for cover, and you can even catch a rainbow after.
Rockstar confirmed both tropical storms and full-on hurricanes.They just haven't told us how often they hit.And the wildlife is absolutely detailed with more than 170 species.Alligators, flamingos, manatees, iguanas, and even monkeys.And some of them shimmer or actually glow in the dark.You can study what you find and log it just like Red Dead Redemption 2.And you can even pet dogs, but if you want to be a bad guy, you could scold them, too.Jason and Lucia's bodies actually change depending on how you treat them.If you hit the gym consistently, you'll put on a lot of muscle, but if you eat fast food a lot, you're going to gain a lot of weight.Previews say if you skip sleep, you're going to look tired and you will heal slower.And you actually need a membership to be able to use the gym.
You manage your stamina and your pace.And going too fast can strain Jason or Lucia.Famitsu's example was three exercises and a rest.Repeat it over three days and that permanently bumps your health up and stamina.Coffee can boost your stamina and a protein shake gives you a health boost.And people who played it early say it's all optional and you can skip that if you want.Now for your appearance, Famitsu says there are thousands of outfits.You can shave or trim at home, but if you want a whole new haircut, you can just go to a barber or go to a salon.And that's very useful because like I told you guys, it messes with the cops.You can pick up cigarettes and beer, ride the train, go to the clubs, and just walk around and live your life.Outside of that, you've got kayaking, scuba diving, skydiving, pool, mini golf, the zoo, street racing, and a lot more.
Previews also say that you can fish and hunt, but we just don't know a lot about those yet.Your phone is an actual thing in your character's hand now.And the camera moves when you use it.It's got banking, messages, social media, video apps, fitness apps, and all the car stuff that I just mentioned.Snapmatic is back so you can browse and follow people, but Jason and Lucia keep their own photos off of it because they don't want to leave a digital footprint.And the radio is the biggest lineup Rockstar's ever done.Edge says there's 23 stations.Flash FM is back, Backcount Radio, Afro Bank FM, The Chamber 106.6, and Dirty South Classics.You can listen to podcast on demand and throw in headphones to keep listening on foot.And last but not least, you need to clear some space out on your PlayStation or Xbox because Rockstar says that GTA 6 needs up to 212 GB.
And if you bought GTA 6 digitally, preload now starts on November 10th instead of November 12th.Rockstar didn't say why they moved it up, but if I had to guess, with a file that big, they want everybody to have time to download it.So, that's everything you need to know before you play GTA 6 for the very first time.So, let me know down below in the comments section which one you're the most excited for.If you learned a lot and you enjoyed this video, make sure to leave a like and don't forget to subscribe.