# CarX Street Update 1.25.0🔥 | CarX Street New Update Detailed Review

**Channel:** ssStArGaZeR
**Source:** https://www.youtube.com/watch?v=axFMaUl_lmg
**Transcript page:** https://www.withtranscript.ai/video/axFMaUl_lmg

## Chapters

- 0:00 — Opening and Camera Rotation Update
- 2:03 — Weather Settings and Multiplayer Changes
- 4:03 — Livery Editor and Customization Tools
- 5:55 — Performance Fixes and Forced Ads
- 7:20 — Final Thoughts and Community Feedback

## Transcript

**[0:00]:** Hey everyone, welcome back to another video. We've got a new 1.25 update for CarX Street. And this one brings some interesting changes to the game. And let me tell you something, I literally screamed when I discovered something in this update that wasn't even mentioned in the patch notes, but we'll get to that in a moment. Before we start, make sure to like the video and subscribe if you're new here. All right, let's see what's changed in this update. Let's start with something that many players have been asking for. 360° camera rotation. Yes, as you can see, I can now rotate the camera freely around the car. We were literally discussing about these things yesterday and it's here. And that's not all. We can even move the camera to a position directly above the car. Previously, this kind of camera angle was only possible using the drone camera, but now we can do it simply by rotating the camera.

**[0:54]:** Honestly, this is a really good addition, and I'm glad the developers finally added it. But there's one problem. There's no dedicated button for controlling the camera. So, if you accidentally touch the screen anywhere, the camera starts rotating. And just imagine something like this happening in the middle of a race, your camera suddenly changes position, and your entire race could be ruined. There's another issue as well. We can't control how long the camera stays in its new position. As soon as we press the acceleration or brake button, the camera automatically returns to its original position. So, there's definitely room for improvement. But hey, at least we finally have this feature in the game. Let me know in the comments. Did you expect something like this or did it catch you by surprise? Because honestly, I wasn't expecting this at all. We were talking with the CarX team just yesterday and they didn't mention this even once.

**[1:48]:** So, this is definitely a W from the CarX team, and I'd really appreciate it if you could take a moment to leave a few words of thanks in the comments. The team sometimes checks the comments on our videos, so there's a chance they'll see your messages.

**[2:03]:** Moving on, we have something else that a lot of players, including me, have been waiting for. The developers have added weather settings to both single player and multiplayer modes. Now, if you go into the game settings, you'll find a new weather option. We have four options to choose from: rainy, cloudy, sunny, and the default auto setting. So, instead of waiting for the weather to change automatically, we can now choose the conditions we want. And I'm really glad the developers listened to the community feedback and added this option. Now, I'm curious, what kind of weather do you prefer when driving around Sunset City? Personally, I prefer sunny weather most of the time, but there are certain situations where I enjoy driving in the rain. Let me know your preference in the comments. Next, we have some changes to club race difficulty. The developers have adjusted the difficulty of club races, but they haven't mentioned exactly which races were changed or how much the difficulty has been adjusted.

**[2:59]:** From my testing, I noticed that the opponents seem a little slower than before. They're still keeping up with your pace, but they don't seem as aggressive as they used to be. If I had to compare it, the difficulty feels like it has gone from maximum to medium, but that's just based on my experience. Have you noticed any difference in the AI difficulty after updating? Let me know. Now, here's something interesting for multiplayer players. A new region called Oceanania has been added to the game. This gives players another regional option when accessing multiplayer. But here's something strange. When I checked the new region, there was literally nothing new showing up on the map. I'm not sure if this is a bug or if something hasn't been activated properly yet. And that's not all. I also noticed that the car market has been completely removed from the game.

**[3:48]:** Maybe it'll return once the developers resolve the existing issues, but we don't have any confirmation about that yet. Hopefully, we'll get some clarification soon. If you've already tried the Oania region, let me know how your multiplayer experience has been.

**[4:03]:** Moving on, we also have some improvements to the livery editor. And if you've played the PC version after the 1.16 update, some of these options might look familiar. First, we now have a separate undo button in the top right corner of the screen. We also have a new favorites tab marked with a heart icon. You can save your favorite stickers and designs here, making them easier to find later, but there are several other options as well. The first one appears to be related to the camera position. When you tap on it, the sticker returns to the position it was originally placed in when selected. The next one is the duplicate or copy button, which lets you create another copy of your selected sticker. Now, the third button is something I'm not entirely sure about. If you know what it does, let me know in the comments.

**[4:51]:** Moving on, the next option creates an overlay of the selected sticker and seems to mimic or mirror the movement and angle of the original one. After that, we have an option to choose where the sticker should appear. You can select the windows, the car body, or both. The next button lets you add your selected sticker to the favorites tab. And finally, we have the option to group multiple stickers and text elements together. And at last, we can now zoom in and out the camera around our car. I don't think it was here before, so there's quite a lot to explore here, especially if you enjoy creating custom liveries. And that's not all. The update also brings some new car customization elements. I don't remember whether we already had the neon parallax turbo fans in the mobile version, but they're available now. We've already seen these in the PC version.

**[5:41]:** I'm guessing we'll get them through the premium street pass or an upcoming event. Apart from that, we also have some new steering wheel and shifter customization options. So, make sure to check the customization section and see what's available.

**[5:55]:** Finally, the developers have also worked on performance and optimization. The update includes some general bug fixes as well. However, I did notice something strange right after entering the game. As you can see, this car is completely glitched. I'm not sure what caused this, but hopefully it's just a minor issue. There aren't any specific details about which bugs have been fixed or exactly how much performance has improved. So, we'll have to spend more time playing the update to see whether there's any noticeable difference. If you've noticed any improvements or encountered new bugs after updating, let me know in the comments. Now, unfortunately, not everything about this update is good. We already saw this change in the beta version. The game now forces us to watch an ad after every five teleportations around the city, and it looks like they've brought this system into the global update as well.

**[6:48]:** I actually brought this issue up during yesterday's meeting with the development team, but it seems like the change has already made it into the update. Now, I'm hoping that if enough of us speak up about this, the team might reconsider and remove these forced ads because honestly, teleporting around the city should be a simple convenience. We shouldn't have to stop and watch an ad every five times we use it. So, if you feel the same way, make sure to share your thoughts in the comments. Hopefully, the developers will see the feedback and we'll be able to teleport freely just like before.

**[7:20]:** And if you haven't watched the last video where I covered everything discussed in the meeting with the devs, make sure to check it out after this video. And that's everything I found in the CarX Street 1.25 update. Overall, there are some really good additions here. The 360° camera and the new weather settings are definitely my favorites. But at the same time, I really hope the developers reconsider the forced ads after every five teleportations. I think we can all agree that this isn't something players want. Now, I want to hear your thoughts. What's your favorite addition in this update? Have you noticed any other changes that I missed? And most importantly, what do you think about the new ad system? Share your thoughts in the comments. The team sometimes checks our videos, so let's make sure our feedback reaches them. If you enjoyed the video, don't forget to leave a like and subscribe for more CarX Street content.

**[8:14]:** Thanks for watching. Stay safe and I'll see you in the next one.
